Music Mixing and Mastering - What To Bring For your Studio Session

 Lisa Novi
  10th-Jun-2018
 711

Are you a musician, artist or in a band that is definitely functioning on a new music project? This article is a part of a series designed to help you have the top practical experience each time you are in the recording studio. The topic for this short article is what do I will need to bring to a mixing session at a professional studio. I am going to assume you've recorded your own song and are going for the studio to work using a skilled mix engineer. That is a vital question because there is a large amount of confusion around this topic. Get extra details about audio mastering

If you've recorded your own song you are likely applying a digital audio workstation (Pro-Tools, Logic, Cubase, Reaper, and so forth.) to create your multi-track recording. So you will have many distinctive tracks with diverse instruments (bass, guitars, kick drum, snare drum, and so on.) Your mix engineer will have to have each and every of those tracks individually. There's a few approaches this could take place. One way is to bring the entire studio session project to your mix engineer and have him or her export the audio files they have to have.

Nonetheless, should you be applying application that is definitely different from your engineer then you will have to export or render each and every track individually to a separate stereo/mono audio file (.WAV, and so forth.). You'd do that by soloing every single person track and rendering out only that track as a high-resolution audio file. It is crucial to render each and every track towards the exact length of the complete song so everything syncs up properly when your mix engineer opens it up. So even if you might have a vocal track that only plays incidentally by means of the song, the render of that track must still be the whole length of time of the song.

An additional important consideration would be the digital resolution you render your files out to. This refers to the sample rate and bit depth (most usually 44.1khz and 16-bits). It's essential to render out at the native resolution, or the resolution at which you recorded your audio/MIDI. Ultimately it really is vital that none of your individual tracks or your master track is clipping or "going into the red" and which you have no effects around the master bus (compression, limiting, and so on.) of your renders. Getting a clean render guarantees your mix engineer can do the most effective doable job for you personally. Basically copy all of your tracks to a CD/DVD, USB stick or external drive and bring them for your mix engineer.

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